Tom Green discusses integration between Fireworks and Flash CS4. In this tutorial, he creates a button in Fireworks and brings it into Flash to give it functionality.

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  1. Barbara ONeal (Reply) on Wednesday October 15, 2008

    Very Kewl Tom.

  2. Michel (Reply) on Wednesday October 15, 2008

    Nice tutorial!

    One question, though — what would have happened if, during import into Flash CS4, you have kept all vectors editable? You would lose the texture of the button, right?

    I am asking just because I thought that it’s better to import a vector object into Flash (like this Fireworks button, in .png format) but then, keep the vectors intact?

    Let me know if I’m asking a stupid question;-)

  3. Tom Green (Reply) on Wednesday October 15, 2008

    The problem there Michael, is you will lose the texture. This is one aspect of the FW to Flash workflow that has always hacked me off.

  4. Michel (Reply) on Wednesday October 15, 2008

    @Tom:

    Hmmm, then this is a bug? Maybe this can be improved in a future version? Not losing the texture *and* the vectors editability, would be great in an import from Fireworks into Flash? :-)

  5. tom (Reply) on Wednesday October 15, 2008

    So I am assuming making a 3 state button in flash is hard and by doing it in fireworks it makes the job much easier.

  6. Tom Green (Reply) on Wednesday October 15, 2008

    Depends on the button style, Tom. If you are looking for textures, beevels and so on then FW may be the choice.

  7. Robert (Reply) on Wednesday October 15, 2008

    I dont know if its right place to ask this, but id like to know how to bring frames-states with file from
    fireworks to photoshop?

    thank you

  8. Rich (Reply) on Wednesday October 15, 2008

    Does it work both ways? Can I import my Flash buttons into Fireworks?

  9. Jeff (Reply) on Wednesday October 15, 2008

    i was able to make the button, however i could not make it work when i put it into dreamweaver. is there a step i am missing?



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