Produced by KelbyOne

Creating Normal Maps in Adobe Photoshop

Stephen Burns shows you how to add 3D texture to your CG objects by applying normal maps in Photoshop.

One Comment

  • james says:

    Thanks so much for this helpful tute!

    Im working on a realtime rendering solution that uses the cloud and unity 3D. I cannot tell you how helpful this was… or can I? I think I just did.

    keep on a rockin!