Stephen Burns shows you how to add 3D texture to your CG objects by applying normal maps in Photoshop.

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  1. james (Reply) on Monday January 14, 2013

    Thanks so much for this helpful tute!

    Im working on a realtime rendering solution that uses the cloud and unity 3D. I cannot tell you how helpful this was… or can I? I think I just did.

    keep on a rockin!

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