Film Stocks v1

With its advanced masking capabilities, layers with blend modes, histogram, and more than 60 adjustment parameters, the Film Stocks plug-in looks more like a complete image editor than a film simulation filter.

CS6
Keys to Alignment in InDesign CS6

Jeff Witchel goes through the alignment features in InDesign CS6, starting with the basics and moving on to new features like the ability to align selected objects to a key object.

Spyder4Elite

How you evaluate and adjust your image files is based upon what you see on your display. If the display isn’t calibrated and profiled, you can’t trust what you’re seeing onscreen. Aimed at professionals, the new, redesigned Spyder4Elite colorimeter and software calibrates displays and projectors. Its ease of use and precise results are impressive.

Designing Rusted Text in Photoshop

Use a mixture of layer styles and textures to create this rusted text effect in Photoshop.

HP Z1 Workstation

No oops about it, HP has done it again with the introduction of the Z1 Workstation. The engineering behind the first all-in-one workstation-class computer is nothing short of amazing. Designed specifically for professionals in the graphics, photography, video, and CAD industries, the Z1 sports a beautiful 27″, billion-color display with a maximum resolution of 2560×1440. Touchscreen capability would complete the display nicely.

Dot-Dash Stroke in InDesign CS6

Jeff Witchel shows viewers how to use the stroke palette options in InDesign to create an alternating dot-dash stroke. Remember, if something works in Illustrator, it’s worth trying it in InDesign to see if it works there too.

Exposure 4

Fans of Alien Skin products should be quite happy with this latest iteration of Exposure. Version 4 elevates this already popular plug-in to new heights with an improved user interface, better organization of the filters by type, some great new effects that include light leaks, and more presets.

CS6
CSS Sprite Sheets in Fireworks CS6

Sprite sheets allow designers to combine multiple images in one place and then call different sections of the image to display. By loading an entire sprite sheet into memory, it helps to avoid image swamping that will slow things down. Brand new features in Fireworks CS6 will slice up an image, give each part a name and export the CSS to use with them. Watch this video to find out how.

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