Give your 3D models more character by editing the model’s UV Maps in Photoshop using textures and blending modes. Click here to watch Part 1 of this series or click here to watch Part 2. Look for Part 4 coming soon!
Photoshop CS5
Illustrator CS5
Dreamweaver CS5
Flash CS5
InDesign CS5
After Effects CS5
Premiere Pro CS5Give your 3D models more character by editing the model’s UV Maps in Photoshop using textures and blending modes. Click here to watch Part 1 of this series or click here to watch Part 2. Look for Part 4 coming soon!
ohohoh !
it’s great. thanks !
Steven, Is there a way to alter the UV’s while in photoshop? also can I export the textures and model once I have altered them? Thanks Josh Lamb
Fantastic exemple how to work with these new features!
Hello from Brazil!
HI nntdesign ,
Once the UV map has been established from your 3D program then they are set in stone. You are only able to alter the texture within the UV coordinates.
Once you have altered your textures just save the texture back to its original file name and format to the original location through Photoshop and use your 3D program to open the 3D object. The new texture should appear on the object.
I hope that this helps. Please let me know if you have any other questions.
Thanks,