Edge Animations into Dreamweaver CS6

Thanks to a new update, it is easier than ever to move Edge animations into Dreamweaver CS6. Simply export an Animate Deployment Package from Edge and then insert that Edge Animate Composition into your web design in Dreamweaver.

Using Liquid Layout in InDesign CS6

Jeff Witchel walks viewers through the new Liquid Layout function in InDesign CS6. In this example, he uses the new feature to re-scale a print ad.

SpriteSheets in Adobe Edge Animate

In an earlier tutorial, Tom Green showed viewers how to animate with a sprite sheet in Flash CS6. In this new tutorial, Tom demonstrates how to take that sprite sheet into Adobe Edge Animate and create an animation there.

Design Planetary Rings with Photoshop 3D

Create this planetary scene using Photoshop gradient tool, polar distortion filter and finally, 3D tools.

Puzzle Piece Design with Illustrator and Photoshop

Create a puzzle piece outline for your images using the shape builder tool in Illustrator. Then bring the puzzle pieces path from Illustrator and lay it over an image in Photoshop, add some layer styles, and watch this effect come to life.

Designing a Meteor and Space Scene with Photoshop 3D Tools

Use Photoshop CS6 Extended 3D tools to create a spherical object and then edit the depth map information to create contours on the object using different gray scale values.

Web Fonts in Adobe Edge

Tom Green talks about new tools in Adobe Edge. In this video he shows how to use the new Web Fonts feature.

Keys to Alignment in InDesign CS6

Jeff Witchel goes through the alignment features in InDesign CS6, starting with the basics and moving on to new features like the ability to align selected objects to a key object.

Dot-Dash Stroke in InDesign CS6

Jeff Witchel shows viewers how to use the stroke palette options in InDesign to create an alternating dot-dash stroke. Remember, if something works in Illustrator, it’s worth trying it in InDesign to see if it works there too.

CSS Sprite Sheets in Fireworks CS6

Sprite sheets allow designers to combine multiple images in one place and then call different sections of the image to display. By loading an entire sprite sheet into memory, it helps to avoid image swamping that will slow things down. Brand new features in Fireworks CS6 will slice up an image, give each part a name and export the CSS to use with them. Watch this video to find out how.

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