Adobe Workflow Lab to Fireworks, Part 4

This is the final video in this four-part series which begins with an in-flight entertainment device, and moves into the new Workflow Lab app from Adobe and eventually into Fireworks to create a Rich Media Application.

Adobe Workflow Lab to Fireworks, Part 3

Follow along with this four-part series which begins with an in-flight entertainment device, and moves into the new Workflow Lab app from Adobe and eventually into Fireworks to create a Rich Media Application.

Adobe Workflow Lab to Fireworks, Part 2

Follow along with this four-part series which begins with an in-flight entertainment device, and moves into the new Workflow Lab app from Adobe and eventually into Fireworks to create a Rich Media Application.

Adobe Workflow Lab to Fireworks, Part 1

Follow along with this four-part series which begins with an in-flight entertainment device, and moves into the new Workflow Lab app from Adobe and eventually into Fireworks to create a Rich Media Application.

Fireworks CS5 with Device Central

This brand new feature in Fireworks CS5 allows users to prototype an interface with mobile devices.

Fireworks CS5: FXG Files to Catalyst

The FXG file format allows for documents to be moved from one Creative Suite application to another with ease.

Masking in Fireworks CS4

Tom Green covers the basics of using bitmap and vector masks in Fireworks.

Fireworks CS4: Pages

Prototype websites and other interactive documents using Fireworks. This tutorial talks about creating a website using master pages and other page features.

Creating AIR Applications with Adobe Fireworks, Part 3

In the final lesson of this tutorial, Tom Green shows how to design a simple Flex application and export it from Fireworks.

Prototyping and Creating AIR Applications with Adobe Fireworks, Part 2

In part 2 of this 3-part tutorial, Tom Green continues prototyping an AIR application using tools in Fireworks.

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