Posts by : Stephen Burns

Author / 18 Posts
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In this tutorial, Stephen Burns uses black-and-white tonal values, the Graduated Filter, and the Adjustment Brush to edit a color photo in Lightroom.

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Stephen Burns shows you how to add 3D texture to your CG objects by applying normal maps made in Photoshop.

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Create this planetary scene using Photoshop gradient tool, polar distortion filter and finally, 3D tools.

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Use Photoshop CS6 Extended 3D tools to create a spherical object and then edit the depth map information to create contours on the object using different gray scale values.

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Stephen Burns creates a 3D syringe using Photoshop CS6. By using vector shapes in combination with the lathe shape preset inside the 3D menu, Stephen is able to construct this circular 3D object with ease.

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Stephen Burns shows viewers how to take an image of a 2D object and transform it into a 3D object using depth maps in the new Photoshop CS6 Extended.

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Stephen Burns designs this skyscraper scene using 3D objects created using the 3D Repousse tool in Photoshop CS5 Extended.

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3D designer Stephen Burns shares this tutorial on adjusting for light refraction when 3D modeling things like water and glass in Photoshop Extended.